Gunship also implemented the Skirmish AI for more challenging fights against the computer. The team 'ported almost every unit from the original game, as well as added some brand new to spice up gameplay a bit.' Those new units include the Laser Crusader, Laser Paladin, Laser Humvee, Laser Comanche, Bombcars, Katyusha, and Armadillo Outpost.Īll nine Generals return from the original game along with the 'majority' of unit upgrades. Hands-on impressions of the acclaimed strategy title that's coming to the PS3. It took Gunship, sgor00, and a team of assistants a combined 12 years of development to bring C&C Generals Evolution to the rest of the world.
Related: The 10 Best Selling EA Franchises of All-Time, Ranked 'We've spent over a year working every day to finally polish things up, make mod more feature-rich and cram as much of that Generals feel as possible.' This mod features new units, factions, weapons and much more. The USSR invades The Alliance's territory and war ensues. 'It's been a very wild ride, after countless revisions, engine migrations, engine oddities and quirks me and sgor00 can finally release something we're proud of,' wrote Gunship Mark II over on ModDB. This mod tells the story of the USSR, armed with power new technology.
This is exactly what modders 'Gunship Mark II' and sgor00 have done in Command & Conquer: Generals Evolution, a total conversion mod that aims to recreate C&C Generals and the Zero Hour expansion in Red Alert 3.